Training System
As you may know by now, every good server needs a decent way to progress. Not something that changes on the fly or is made up on the spot but a well documented training system that lets others how how to possibly progress as a sorcerer, curse user, or curse.
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JJK RATIO
Grades
In JJK ratio we use a grading system similar to that in the show however in the training system your "True grade" is different from the ones that you may be assigned in jujutsu society. Either due to not being recognized for their own strength or not showcasing their abilities properly.To increase ones "true grade" one must train and train rigorously, increasing their prowess in jujutsu while performing their task in whatever role they play in this world. Some are born with power and some have to work for it, either way you slice it someone has to train as nobody is born with their full potential. Training increases ones experience points which allows one to rank up in their true grading.
Grade 3 0/2000 exp
Grade 3 tier 1 0/2600 exp
Grade 3 tier 2 0/2800 exp
Semi grade 2 0/4000 exp
Grade 2 0/5000 exp
Grade 2 tier 1 0/5200 exp
Grade 2 tier 2 0/5400 exp
Semi Grade 1 0/7000 exp
Grade 1 0/10,000 exp
Grade 1 tier 1 0/11,000
Grade 1 tier 2 0/12,000
JJK ratio
Training Methods
Don't worry training may sound hard but there are multiple ways to go about it. This isn't a server where you have to spend weeks and months typing paragraph after paragraph to reach a high rank. Although you can but there are other ways of getting stronger and some are race dependent.
For jujutsu sorcerers they can train via doing missions as there are tons of cursed spirits in the world that need to be exorcised and curse users that need to be stopped. The amount of EXP you get from these will depend on the difficulty of the mission itself. Alternatively they can defeat cursed spirits participating in "chaos events" for large sums of experience.
Curse users have "heists", an activity where they can steal a cursed object or weapon and gain a set amount of exp depending on the difficulty ranking of the heist.
Curses can just cause chaos and destruction and depending on the amount of chaos they cause in Japan, they could empower themselves with the cursed energy produced by panicking humans, making them stronger. Alternatively there are such things as "chaos events" where a large gathering of humans in staking place making it a perfect place for a curse to strike and cause havoc. Things such as celebrations, parades, certain holidays would also count for these. But be careful as sorcerers can come to deal with you.
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JJK Ratio
Basic Training
As said before there are multiple ways to train in this server. The more basic ways is the standard you'd come to see in most servers which would be solo, group trainings, spars, fights etc.
From solo trainings one would have to write about 1.5K characters(excluding spaces) to gain 5.5% of their grade increase requirement. What does this mean? To explain it, lets say you're a grade 3 sorcerer and you do a solo training. The exp you need to reach the next rank is 2000 so every time you train you gain 5% of 2000 which would be 100 exp.
Group trainings require both or multiple parties to write about 1.5K characters(excluding spaces) per person to gain 10% of their grade increase requirement.
sparring another person would allow all parties to gain 20% of their grade increase requirement, win or lose.
Genuine fights would allow the winner to gain 30% of their grade increase requirement and the loser to gain 25% (if they're alive).
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JJK Ratio
Feats
Lastly, there is the feat system. This is a way for characters to gain something from the feats they preform either defeating someone much stronger than they are or fighting off a group of individuals similar in strength to the feat holder.
Feats could go as followed
Fighting and Defeating an opponent 1 full grade (grade 2 to grade 3 difference for example) higher than you can give a bonus 4% to exp (so if you get 30% from a fight you'd get 34% instead)
Fighting and defeating an opponent 2 full grades higher than you can give you a bonus 8% to exp.
fighting and defeating an opponent 3 full grades higher than you would grant you a bonus 10% to exp
Fighting and defeating a group of opponents consisting of 2 or more people grants a 4% bonus to exp
Fighting and Defeating a group of opponents consisting of 3 or more people grants a 8% bonus to exp
Fighting and defeating a group of opponents consisting of 4 or more people grants a 10% bonus to exp.
JJK Ratio
FAQ
Q: "What's with the tiering In between grades?"
A: The tiering is supposed to represent differences in individuals within grade levels. Just like in jujutsu kaisen and how sorcerers in the same grade can be different in strength we like to showcase something somewhat similar with the tiering in between true grades.
Q: "Is there a training cooldown?"
A: Yes, for solo trainings you can only train once every 45 minutes, for spars it's every two hours, fights have a cooldown of an entire day and group trainings is every hour.
Q: "Do i keep the cursed tool/object i steal as a curse user?"
A: Yes, now if you have teammates then it's really up to y'all on who gets it.
Q: "Why is there no special grade training"
A: There is no special grade training because special grade requires very specific requirements to be classified as such with a true grade. So the highest one could train to is Grade 1 Tier 2.
Q: "What are the statistical differences between grades in terms of physical capabilities"
A: Look in the CRP info, it's all in there